Computational Photography - Relighting
Image-based lighting optimizations provide studio-quality photographs
Project Description
We apply onstrained optimization techniques to the problem of lighting
real-world objects. Lighting has long been recognized as a difficult
problem in the field of computer graphics. We apply simplified
image-based lighting methods to reduce the equipment, cost, time, and
specialized skills required for high-quality photographic lighting of
desktop-sized static objects such as museum artifacts. We extend
existing image-based lighting ideas to reduce the required equipment
to a single light source and single camera; we replace trial-and-error
light repositioning with optimization and on-screen painting; and we
reduce the need for large amounts of high dynamic range photography,
thus reducing the capture time. The result is a novel and inexpensive
system that a novice can use to intuitively describe and obtain the
desired lighting for a photograph.
Publications
Mohan, A., J. Tumblin, B. Bodenheimer, C. Grimm, and R. Bailey,
``Table-top Computed Lighting for Practical Digital Photography'',
Eurographics Symposium on Rendering, pp. 165-172, Konstanz, Germany, June 2005.
Accompanying video (DivX, 4.7MB).
-
Students and Collaborators
Bobby Bodenheimer
.